SND_CLONE_BUSY
if (ce->flags & SND_CLONE_BUSY)
if (!(ce->flags & SND_CLONE_BUSY) &&
if (ce->flags & SND_CLONE_BUSY)
ce->flags |= SND_CLONE_BUSY;
if (!(ce->flags & SND_CLONE_BUSY))
ce->flags &= ~SND_CLONE_BUSY;
if (ce->flags & SND_CLONE_BUSY) {
if (!(ce->flags & SND_CLONE_BUSY)) {
SND_CLONE_BUSY)