SCAREMONST
{ SCAREMONST, "Scare" },
c[SCAREMONST] += rnd(10) + clev;
if (c[SCAREMONST]) { /* choose destination randomly if scared */
INVISIBILITY, CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP };
HASTESELF, AGGRAVATE, SCAREMONST, STEALTH, AWARENESS, HOLDMONST, HASTEMONST,
if (d[SCAREMONST])
if ((--d[SCAREMONST]) <= 0)