RLC_CGCG_CGLS_CTRL_3D__CGCG_EN_MASK
RLC_CGCG_CGLS_CTRL_3D__CGCG_EN_MASK;
data &= ~(RLC_CGCG_CGLS_CTRL_3D__CGCG_EN_MASK |
if (data & RLC_CGCG_CGLS_CTRL_3D__CGCG_EN_MASK)