PP_SCLK_DEEP_SLEEP_MASK
if (adev->powerplay.pp_feature & PP_SCLK_DEEP_SLEEP_MASK)
if (adev->powerplay.pp_feature & PP_SCLK_DEEP_SLEEP_MASK)
if (hwmgr->feature_mask & PP_SCLK_DEEP_SLEEP_MASK)
hwmgr->feature_mask & PP_SCLK_DEEP_SLEEP_MASK ? true : false;