games/atc/extern.h
70
extern void loser(const PLANE *, const char *) __dead2;
games/atc/extern.h
79
extern void append(LIST *, PLANE *);
games/atc/extern.h
80
extern void delete(LIST *, PLANE *);
games/atc/extern.h
81
extern PLANE *newplane(void);
games/atc/extern.h
88
extern const char *command(const PLANE *);
games/atc/extern.h
89
extern PLANE *findplane(int);
games/atc/extern.h
90
extern char name(const PLANE *);
games/atc/graphics.c
315
PLANE *pp;
games/atc/graphics.c
348
loser(const PLANE *p, const char *s)
games/atc/graphics.c
77
PLANE *pp;
games/atc/graphics.c
92
PLANE *pp;
games/atc/input.c
193
PLANE p;
games/atc/input.c
254
PLANE *pp;
games/atc/input.c
372
PLANE *pp;
games/atc/list.c
49
PLANE *
games/atc/list.c
52
return ((PLANE *) calloc(1, sizeof (PLANE)));
games/atc/list.c
56
append(LIST *l, PLANE *p)
games/atc/list.c
58
PLANE *q = NULL, *r = NULL;
games/atc/list.c
93
delete(LIST *l, PLANE *p)
games/atc/struct.h
92
PLANE *head, *tail;
games/atc/update.c
213
command(const PLANE *pp)
games/atc/update.c
244
name(const PLANE *p)
games/atc/update.c
267
PLANE *pp;
games/atc/update.c
295
PLANE p, *pp, *p1;
games/atc/update.c
363
PLANE *
games/atc/update.c
366
PLANE *pp;
games/atc/update.c
378
too_close(const PLANE *p1, const PLANE *p2, int dist)
games/atc/update.c
48
static int too_close(const PLANE *, const PLANE *, int);
games/atc/update.c
56
PLANE *pp, *p1, *p2;