Symbol: NUMOFOBJECTS
games/battlestar/command2.c
178
n == HALBERD) && testbit(inven, n)) && n < NUMOFOBJECTS;
games/battlestar/command2.c
180
if (n == NUMOFOBJECTS) {
games/battlestar/command3.c
89
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/command5.c
207
n = rnd(NUMOFOBJECTS);
games/battlestar/command5.c
209
n = rnd(NUMOFOBJECTS);
games/battlestar/cypher.c
115
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
135
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
186
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
207
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
228
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
246
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
264
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
283
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
301
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
321
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
348
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
375
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/extern.h
215
#define NUMOFWORDS ((NUMOFOBJECTS + BITS - 1) / BITS)
games/battlestar/extern.h
260
extern const char *const objdes[NUMOFOBJECTS];
games/battlestar/extern.h
261
extern const char *const objsht[NUMOFOBJECTS];
games/battlestar/extern.h
263
extern const int objwt[NUMOFOBJECTS];
games/battlestar/extern.h
264
extern const int objcumber[NUMOFOBJECTS];
games/battlestar/extern.h
265
extern const int objflags[NUMOFOBJECTS];
games/battlestar/globals.c
106
const char *const objsht[NUMOFOBJECTS] = {
games/battlestar/globals.c
189
const int objwt[NUMOFOBJECTS] = {
games/battlestar/globals.c
200
const int objcumber[NUMOFOBJECTS] = {
games/battlestar/globals.c
211
const int objflags[NUMOFOBJECTS] = {
games/battlestar/globals.c
38
const char *const objdes[NUMOFOBJECTS] = {
games/battlestar/misc.c
53
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/room.c
66
for (n = 0; n < NUMOFOBJECTS; n++)