MEMBUF
case MEMBUF:
case MEMBUF:
if (src->Type == MEMBUF) {
else if (dst->Type == MEMBUF) {
if (type != MEMBUF)
VGLDisplay->Type = MEMBUF;
if (object->Type == MEMBUF)
if (object->Type == MEMBUF)
VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdAndMask);
VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdOrMask);
VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, map);
VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, buf);
case MEMBUF:
case MEMBUF:
case MEMBUF:
tmp = VGLBitmapCreate(MEMBUF, 256, 256, NULL);