LONG_BITS_SHIFT
bmi = bno >> LONG_BITS_SHIFT;
slab->bitmap[ri >> LONG_BITS_SHIFT] = ULONG_MAX;
slab->bitmap[ri >> LONG_BITS_SHIFT] =
#define MAXCHUNKS_BITS (LONG_BITS_SHIFT * LONG_BITS_SHIFT)
obj = slab->chunks + ((bmi << LONG_BITS_SHIFT) + bno) * size;
obj = slab->chunks + ((bmi << LONG_BITS_SHIFT) + bno) *
obj = slab->chunks + ((bmi << LONG_BITS_SHIFT) + bno) *