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LANCEDEATH
games/larn/global.c
722
c[LANCEDEATH] = 0;
games/larn/main.c
816
c[LANCEDEATH] = 1;
games/larn/main.c
990
c[LANCEDEATH] = 1;
games/larn/main.c
992
c[LANCEDEATH] = 0;
games/larn/monster.c
697
if (c[LANCEDEATH]) /* lance of death */