INVISIBLE
{(ASLEEP|INVISIBLE|WANDERS|FLITS),"5d4",76,'P',120,15,24,80,0,50,0,0,0,0,0,0,0,0,0,0,0,0,0,NULL},
(monster->m_flags & INVISIBLE)) || blind) {
(monster->m_flags & INVISIBLE))
if ((!(monster->m_flags & INVISIBLE) ||
if (blind || ((monster->m_flags & INVISIBLE) &&
monster->m_flags |= INVISIBLE;
monster->m_flags &= (~(FLIES | FLITS | SPECIAL_HIT | INVISIBLE |
if ((pf = fl_lookup(this)) && (pf->f_type != INVISIBLE || pf->f_flags))
if (tp->f_type != INVISIBLE || tp->f_flags)
tp->f_type = INVISIBLE;
if (pf && pf->f_type == INVISIBLE)
if (tp->f_type == INVISIBLE || tp->f_flags & NO_OBJ)
if (tp->f_type != INVISIBLE && tp->f_type != NODEPEND) {
if (tp->f_type != INVISIBLE) {
if (tp->f_type != INVISIBLE) {
if (ftp->f_type == INVISIBLE)