HAMMER_MAX_ZONES
if (zone >= HAMMER_MAX_ZONES) {
return(calloc(HAMMER_MAX_ZONES, sizeof(struct zone_stat)));
for (i = 0; i < HAMMER_MAX_ZONES; i++) {
for (i = 0; i < HAMMER_MAX_ZONES; i++) {
for (i = 0; i < HAMMER_MAX_ZONES; ++i) {
struct hammer_blockmap blockmap[HAMMER_MAX_ZONES];
(zone) < HAMMER_MAX_ZONES)
struct hammer_blockmap vol0_blockmap[HAMMER_MAX_ZONES];
for (i = 0; i < HAMMER_MAX_ZONES; ++i) {