HAMMER_BIGBLOCK_MASK64
collect->offsets[i] = offset & ~HAMMER_BIGBLOCK_MASK64;
off_blk = off & HAMMER_BIGBLOCK_MASK64;
assert((b->phys_offset & HAMMER_BIGBLOCK_MASK64) == 0);
offset &= ~HAMMER_BIGBLOCK_MASK64;
offset & HAMMER_BIGBLOCK_MASK64);
assert((offset & HAMMER_BIGBLOCK_MASK64) == 0);
offset &= ~HAMMER_BIGBLOCK_MASK64;
vol_buf_size & ~HAMMER_BIGBLOCK_MASK64);
if ((blockmap->next_offset ^ zone_offset) & ~HAMMER_BIGBLOCK_MASK64)
~HAMMER_BIGBLOCK_MASK64);
if ((next_offset ^ tmp_offset) & ~HAMMER_BIGBLOCK_MASK64) {
next_offset = tmp_offset & ~HAMMER_BIGBLOCK_MASK64;
!((next_offset ^ blockmap->next_offset) & ~HAMMER_BIGBLOCK_MASK64)) {
base_off = hammer_xlate_to_zone2(next_offset & ~HAMMER_BIGBLOCK_MASK64);
if ((next_offset ^ tmp_offset) & ~HAMMER_BIGBLOCK_MASK64) {
next_offset = tmp_offset & ~HAMMER_BIGBLOCK_MASK64;
base_off = hammer_xlate_to_zone2(next_offset & ~HAMMER_BIGBLOCK_MASK64);
~HAMMER_BIGBLOCK_MASK64) == 0);
~HAMMER_BIGBLOCK_MASK64);
~HAMMER_BIGBLOCK_MASK64) == 0);
(((offset) + HAMMER_BIGBLOCK_MASK64) & ~HAMMER_BIGBLOCK_MASK64)
(((offset) + HAMMER_BIGBLOCK_SIZE) & ~HAMMER_BIGBLOCK_MASK64)
(zone3_offset & HAMMER_BIGBLOCK_MASK64))
vol_buf_size & ~HAMMER_BIGBLOCK_MASK64);
vol_buf_size & ~HAMMER_BIGBLOCK_MASK64);
vol_buf_size & ~HAMMER_BIGBLOCK_MASK64);