HAMMER2_THREAD_WAITING
~(negflags | HAMMER2_THREAD_WAITING);
if (oflags & HAMMER2_THREAD_WAITING) {
nflags = flags | HAMMER2_THREAD_WAITING;
nflags = oflags | HAMMER2_THREAD_WAITING;
nflags = oflags | HAMMER2_THREAD_WAITING;
nflags = oflags | HAMMER2_THREAD_WAITING;
nflags = (oflags | flags) & ~HAMMER2_THREAD_WAITING;
if (oflags & HAMMER2_THREAD_WAITING) {
HAMMER2_THREAD_WAITING)) |
if (flags & HAMMER2_THREAD_WAITING)
HAMMER2_THREAD_WAITING);
if (flags & HAMMER2_THREAD_WAITING)
nflags = flags | HAMMER2_THREAD_WAITING;
nflags = flags | HAMMER2_THREAD_WAITING;
~(negflags | HAMMER2_THREAD_WAITING);
if (oflags & HAMMER2_THREAD_WAITING) {
nflags = flags | HAMMER2_THREAD_WAITING;
nflags = oflags | HAMMER2_THREAD_WAITING;
nflags = oflags | HAMMER2_THREAD_WAITING;
nflags = oflags | HAMMER2_THREAD_WAITING;
nflags = (oflags | flags) & ~HAMMER2_THREAD_WAITING;
if (oflags & HAMMER2_THREAD_WAITING) {