HAMMER2_THREAD_FREEZE
HAMMER2_THREAD_FREEZE | \
if (flags & HAMMER2_THREAD_FREEZE) {
HAMMER2_THREAD_FREEZE);
HAMMER2_THREAD_FREEZE |
hammer2_thr_signal(thr, HAMMER2_THREAD_FREEZE);
hammer2_thr_signal(thr, HAMMER2_THREAD_FREEZE);
HAMMER2_THREAD_FREEZE)) {
HAMMER2_THREAD_FREEZE |
if (flags & HAMMER2_THREAD_FREEZE) {
HAMMER2_THREAD_FREEZE);
if (flags & HAMMER2_THREAD_FREEZE) {
nflags = (flags & ~(HAMMER2_THREAD_FREEZE |
HAMMER2_THREAD_FREEZE | \
if (flags & HAMMER2_THREAD_FREEZE) {
HAMMER2_THREAD_FREEZE);
HAMMER2_THREAD_FREEZE |
hammer2_thr_signal(thr, HAMMER2_THREAD_FREEZE);
hammer2_thr_signal(thr, HAMMER2_THREAD_FREEZE);
HAMMER2_THREAD_FREEZE)) {
HAMMER2_THREAD_FREEZE |
if (flags & HAMMER2_THREAD_FREEZE) {
HAMMER2_THREAD_FREEZE);