HAMMER2_CHAIN_DESTROY
HAMMER2_CHAIN_DESTROY)
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
if (parent->flags & HAMMER2_CHAIN_DESTROY) {
if (parent && (parent->flags & HAMMER2_CHAIN_DESTROY))
atomic_set_int(&child->flags, HAMMER2_CHAIN_DESTROY);
if (child->flags & HAMMER2_CHAIN_DESTROY)
(child->flags & HAMMER2_CHAIN_DESTROY) == 0 &&
HAMMER2_CHAIN_DESTROY |
HAMMER2_CHAIN_DESTROY |
HAMMER2_CHAIN_DESTROY)) {
if (parent && (parent->flags & HAMMER2_CHAIN_DESTROY))
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
if (chain->flags & HAMMER2_CHAIN_DESTROY) {
HAMMER2_CHAIN_DESTROY)
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
if (parent->flags & HAMMER2_CHAIN_DESTROY) {
if (parent && (parent->flags & HAMMER2_CHAIN_DESTROY))
atomic_set_int(&child->flags, HAMMER2_CHAIN_DESTROY);
if (child->flags & HAMMER2_CHAIN_DESTROY)
(child->flags & HAMMER2_CHAIN_DESTROY) == 0 &&
HAMMER2_CHAIN_DESTROY |
HAMMER2_CHAIN_DESTROY |
HAMMER2_CHAIN_DESTROY)) {
if (parent && (parent->flags & HAMMER2_CHAIN_DESTROY))
atomic_set_int(&chain->flags, HAMMER2_CHAIN_DESTROY);
if (chain->flags & HAMMER2_CHAIN_DESTROY) {