FBSD_CGSIZE
if (FBSD_CGSIZE(&sblock) < (unsigned long)sblock.fs_bsize)
if (FBSD_CGSIZE(&sblock) < (unsigned long)sblock.fs_bsize)
if (FBSD_CGSIZE(&sblock) == (unsigned long)sblock.fs_bsize)
sblock.fs_cgsize = fragroundup(&sblock, FBSD_CGSIZE(&sblock));