EXEC_OBJECT_NEEDS_FENCE
exec2_list[i].flags = EXEC_OBJECT_NEEDS_FENCE;
if (unlikely(exec_flags & EXEC_OBJECT_NEEDS_FENCE)) {
entry->flags &= ~EXEC_OBJECT_NEEDS_FENCE;
if ((entry->flags & EXEC_OBJECT_NEEDS_FENCE ||
eb->flags[i] |= EXEC_OBJECT_NEEDS_FENCE;
if (unlikely(exec_flags & EXEC_OBJECT_NEEDS_FENCE)) {
if (flags & EXEC_OBJECT_NEEDS_FENCE)