ELF
if (testbit(location[position].objects, ELF)) {
printf("%s\n", objdes[ELF]);
fight(ELF, rnd(30));
wordvalue[wordnumber] == ELF ||
fight(ELF, 10);
if (enemy == ELF || enemy == DARK) {
{146, ELF},
setbit(location[8].objects, ELF); /* closet */
{124, ELF},
{144, ELF},
{113, ELF},
{161, ELF},
{169, ELF},
{182, ELF},
{198, ELF},
{212, ELF},
{216, ELF},
{226, ELF},
{228, ELF},
{ "elf", ELF, OBJECT, NULL },
case ELF:
#define __ELFN(x) __CONCAT(__CONCAT(__CONCAT(ELF,__ELF_WORD_SIZE),_),x)
#define ELFDEFNNAME(x) CONCAT(ELF,CONCAT(ELFSIZE,CONCAT(_,x)))