DSP_F_WRITE
(DSP_F_WRITE(flags) && d->playcount == 0))) \
(DSP_F_WRITE(flags) && (prio & SD_F_PRIO_RD)))) \
DSP_F_WRITE(flags)) {
if (DSP_F_WRITE(flags)) {
if (DSP_F_WRITE(flags)) {