DECK_SZ
card, DECK_SZ / 4);
if (card < DECK_SZ / 4)
CARD Deck[DECK_SZ] = { /* Current deck */
for (i = 0; i < DECK_SZ; i++) {
r = roll(1, DECK_SZ) - 1;
if (r < 0 || r > DECK_SZ - 1) {
Topcard = &Deck[DECK_SZ];
extern CARD Deck[DECK_SZ], Discard, Sh_discard, *Topcard;