Symbol: wrtext
games/backgammon/backgammon/main.c
122
wrtext(message); /* print message */
games/backgammon/backgammon/main.c
123
wrtext(contin);
games/backgammon/backgammon/main.c
130
wrtext(message); /* update message without pausing */
games/backgammon/backgammon/main.c
147
wrtext(instr);
games/backgammon/backgammon/main.c
212
wrtext(contin);
games/backgammon/backgammon/main.c
405
wrtext(helpm);
games/backgammon/common_source/back.h
172
int wrtext(const char *const *);
games/backgammon/common_source/table.c
259
(void) wrtext(help2);
games/backgammon/teachgammon/teach.c
100
if ((i = wrtext(hits)) != 0)
games/backgammon/teachgammon/teach.c
105
if ((i = wrtext(endgame)) != 0)
games/backgammon/teachgammon/teach.c
110
if ((i = wrtext(doubl)) != 0)
games/backgammon/teachgammon/teach.c
115
if ((i = wrtext(stragy)) != 0)
games/backgammon/teachgammon/teach.c
120
if ((i = wrtext(prog)) != 0)
games/backgammon/teachgammon/teach.c
125
if ((i = wrtext(lastch)) != 0)
games/backgammon/teachgammon/teach.c
70
wrtext(hello);
games/backgammon/teachgammon/teach.c
71
wrtext(list);
games/backgammon/teachgammon/teach.c
72
i = wrtext(contin);
games/backgammon/teachgammon/teach.c
82
if ((i = wrtext(intro1)) != 0)
games/backgammon/teachgammon/teach.c
85
if ((i = wrtext(intro2)) != 0)
games/backgammon/teachgammon/teach.c
90
if ((i = wrtext(moves)) != 0)
games/backgammon/teachgammon/teach.c
95
if ((i = wrtext(removepiece)) != 0)
games/backgammon/teachgammon/ttext2.c
150
wrtext(list);
games/backgammon/teachgammon/tutor.c
84
wrtext(*test[i].com);