games/rogue/level.c
764
wake_room(rn, 1, rogue.row, rogue.col);
games/rogue/move.c
109
wake_room(cur_room, 1, row, col);
games/rogue/move.c
116
wake_room(cur_room, 0, rogue.row, rogue.col);
games/rogue/rogue.h
536
void wake_room(short, boolean, short, short);