games/mille/comp.c
323
case C_STOP:
games/mille/comp.c
329
*value *= Numcards[C_STOP] +
games/mille/comp.c
406
if (pp->can_go || ((isrepair(bat) || bat == C_STOP || spd == C_LIMIT) &&
games/mille/comp.c
452
case C_STOP:
games/mille/comp.c
468
(isrepair(pp->battle) || pp->battle == C_STOP))
games/mille/comp.c
69
case C_STOP: case C_CRASH:
games/mille/extern.c
136
C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
games/mille/extern.c
148
C_STOP, C_STOP, C_STOP, C_STOP,
games/mille/move.c
245
if (pp->battle != C_INIT && pp->battle != C_STOP
games/mille/move.c
260
case C_STOP:
games/mille/move.c
317
if (pp->battle == C_STOP || pp->battle == C_INIT) {
games/mille/move.c
512
case C_STOP:
games/mille/types.c
63
case C_STOP: