games/rogue/level.c
323
put_door(&rooms[room1], LEFT, &row1, &col1);
games/rogue/level.c
324
put_door(&rooms[room2], RIGHT, &row2, &col2);
games/rogue/level.c
328
put_door(&rooms[room1], RIGHT, &row1, &col1);
games/rogue/level.c
329
put_door(&rooms[room2], LEFT, &row2, &col2);
games/rogue/level.c
333
put_door(&rooms[room1], UPWARD, &row1, &col1);
games/rogue/level.c
334
put_door(&rooms[room2], DOWN, &row2, &col2);
games/rogue/level.c
338
put_door(&rooms[room1], DOWN, &row1, &col1);
games/rogue/level.c
339
put_door(&rooms[room2], UPWARD, &row2, &col2);
games/rogue/level.c
568
put_door(&rooms[target_room], door_dir, &drow, &dcol);
games/rogue/level.c
63
static void put_door(room *, short, short *, short *);