psr_table
const struct psr_table *psr_table;
psr_table = &psr->psr_table[panel_type];
dev_priv->vbt.psr.full_link = psr_table->full_link;
dev_priv->vbt.psr.require_aux_wakeup = psr_table->require_aux_to_wakeup;
dev_priv->vbt.psr.idle_frames = psr_table->idle_frames < 0 ? 0 :
psr_table->idle_frames > 15 ? 15 : psr_table->idle_frames;
switch (psr_table->lines_to_wait) {
psr_table->lines_to_wait);
switch (psr_table->tp1_wakeup_time) {
psr_table->tp1_wakeup_time);
switch (psr_table->tp2_tp3_wakeup_time) {
psr_table->tp2_tp3_wakeup_time);
dev_priv->vbt.psr.tp1_wakeup_time_us = psr_table->tp1_wakeup_time * 100;
dev_priv->vbt.psr.tp2_tp3_wakeup_time_us = psr_table->tp2_tp3_wakeup_time * 100;
struct psr_table psr_table[16];