plex_up
if (plex.state == plex_up) /* already up */
&&(plex.state != plex_up)) { /* but it's not up */
set_plex_state(plex->plexno, plex_up, setstate_none); /* update plex state */
&&((plex->state == plex_up) /* and the plex is up */
&& (state != plex_up))
case plex_up: /* bring the plex up */
plex->state = plex_up; /* and bring it up */
plex->state = plex_up;
plex->state = plex_up; /* we can come up too */
status = set_plex_state(objindex, plex_up, flags);
if (PLEX[objindex].state != plex_up) /* set status on whether we really did it */
plex_laststate = plex_up