pf_find_state_all
if (pf_find_state_all(&key, PF_IN, NULL) == NULL) {
if (pf_find_state_all(&key, PF_IN, NULL) == NULL) {
if (pf_find_state_all(&key, PF_IN, NULL) == NULL) {
if (pf_find_state_all(&key, PF_IN, NULL) ==
if (pf_find_state_all(&key, PF_IN, NULL) ==
state = pf_find_state_all(&key, direction, &m);
extern struct pf_state *pf_find_state_all(struct pf_state_key_cmp *,