outch
outch(rpp, translate(ch));
outch(rpp, player_sym(rpp, y, x));
outch(rpp, ch);
outch(pp, translate(*sp));
outch(pp, player_sym(pp, y, x));
outch(pp, *sp);
outch(pp, c);
outch(pp, type);
outch(pp, type);
void outch(PLAYER *, char);
outch(pp, ch);
outch(pp, ch);