nice
if (KI_PROC(k, nice) < NZERO)
else if (KI_PROC(k, nice) > NZERO)
niceval = KI_PROC(k, nice) - NZERO;
nice(1); /* games should be run niced */
int nice(int);
nice(tolower(queue) - 'a');
nice(20);
int nice;
nice = curthread->td_proc ? curthread->td_proc->p_nice : 0;
if (vm_paging_min_nice(nice + 1))
int nice;
nice = curthread->td_proc ? curthread->td_proc->p_nice : 0;
if (vm_paging_min_nice(nice)) {
vm_paging_min_nice(int nice)
if (nice) {
count = (nice + 20) * delta / 40;
CPUD(d, i, nice);
CPUV(d, user) + CPUV(d, nice));
CPUVTOT(nice));
xnice = PP(pp, nice);
(void) nice(-20);