Symbol: look
games/adventure/hdr.h
144
emerald, pyramid, pearl, rug, chain, spices, back, look, cave,
games/adventure/init.c
106
emerald, pyramid, pearl, rug, chain, spices, back, look, cave,
games/adventure/init.c
226
look = vocab(DECR('l', 'o', 'o', 'k', '\0'), 0, 0);
games/adventure/subr.c
307
if (k == look) { /* 30 */
games/hunt/huntd/answer.c
419
look(newpp);
games/hunt/huntd/server.h
226
void look(PLAYER *);
games/hunt/huntd/shots.c
214
look(pp);
libexec/telnetd/utility.c
160
char *look = current+2;
libexec/telnetd/utility.c
163
if ((*look++&0xff) == IAC) {
libexec/telnetd/utility.c
164
if ((*look++&0xff) == SE) {
libexec/telnetd/utility.c
165
return look;
sys/netproto/802_11/wlan/ieee80211_ioctl.c
1529
struct scanlookup *look = arg;
sys/netproto/802_11/wlan/ieee80211_ioctl.c
1531
if (!IEEE80211_ADDR_EQ(look->mac, se->se_macaddr))
sys/netproto/802_11/wlan/ieee80211_ioctl.c
1533
if (look->esslen != 0) {
sys/netproto/802_11/wlan/ieee80211_ioctl.c
1534
if (se->se_ssid[1] != look->esslen)
sys/netproto/802_11/wlan/ieee80211_ioctl.c
1536
if (memcmp(look->essid, se->se_ssid+2, look->esslen))
sys/netproto/802_11/wlan/ieee80211_ioctl.c
1539
look->se = se;
usr.bin/look/look.c
149
match *= (look(key, front, back));
usr.bin/look/look.c
76
static int look(wchar_t *, unsigned char *, unsigned char *);
usr.bin/telnet/telnet.c
2148
char *look = current+2;
usr.bin/telnet/telnet.c
2151
if ((*look++&0xff) == IAC) {
usr.bin/telnet/telnet.c
2152
if ((*look++&0xff) == SE) {
usr.bin/telnet/telnet.c
2153
return look;