bin/mined/mined.h
369
int insert(LINE *line, char *location, char *string);
bin/mined/mined2.c
634
insert(LINE *line, char *location, char *string)
bin/mined/mined2.c
647
while (textp != location)
bin/mined/mined2.c
656
line_insert(line, location, length_of(location));
bin/mined/mined2.c
658
copy_string(bufp, location);
crypto/libressl/crypto/ocsp/ocsp_ext.c
544
if (!(ad->location = GENERAL_NAME_new()))
crypto/libressl/crypto/ocsp/ocsp_ext.c
550
ad->location->type = GEN_URI;
crypto/libressl/crypto/ocsp/ocsp_ext.c
551
ad->location->d.ia5 = ia5;
crypto/libressl/crypto/x509/x509_info.c
119
.offset = offsetof(ACCESS_DESCRIPTION, location),
crypto/libressl/crypto/x509/x509_info.c
223
if ((ret = i2v_GENERAL_NAME(method, desc->location,
crypto/libressl/crypto/x509/x509_info.c
280
if (!v2i_GENERAL_NAME_ex(acc->location, method, ctx, &ctmp, 0))
crypto/libressl/crypto/x509/x509_ocsp.c
374
if (GENERAL_NAME_print(bp, ad->location) <= 0)
crypto/libressl/crypto/x509/x509_utl.c
573
if (ad->location->type == GEN_URI) {
crypto/libressl/crypto/x509/x509_utl.c
575
ad->location->d.uniformResourceIdentifier))
crypto/libressl/include/openssl/x509v3.h
211
GENERAL_NAME *location;
games/battlestar/battlestar.c
69
testbit(location[position].objects, LAMPON)) {
games/battlestar/battlestar.c
74
whichway(location[position]);
games/battlestar/command1.c
113
if (location == nightfile) {
games/battlestar/command1.c
124
clearbit(location[POOLS].objects, BATHGOD);
games/battlestar/command1.c
145
if (testbit(location[position].objects, ELF)) {
games/battlestar/command1.c
149
if (testbit(location[position].objects, DARK)) {
games/battlestar/command1.c
153
if (testbit(location[position].objects, WOODSMAN)) {
games/battlestar/command1.c
173
if (testbit(location[position].objects, GIRL))
games/battlestar/command1.c
176
setbit(location[GARDEN].objects, GIRLTALK);
games/battlestar/command1.c
177
setbit(location[GARDEN].objects, LAMPON);
games/battlestar/command1.c
178
setbit(location[GARDEN].objects, ROPE);
games/battlestar/command1.c
181
clearbit(location[DOCK].objects, GIRL);
games/battlestar/command1.c
182
clearbit(location[DOCK].objects, MAN);
games/battlestar/command1.c
185
clearbit(location[GARDEN].objects, GIRLTALK);
games/battlestar/command1.c
186
clearbit(location[GARDEN].objects, LAMPON);
games/battlestar/command1.c
187
clearbit(location[GARDEN].objects, ROPE);
games/battlestar/command1.c
190
if (testbit(location[position].objects, CYLON)) {
games/battlestar/command1.c
206
clearbit(location[position].objects, CYLON);
games/battlestar/command1.c
250
if (!location[position].flyhere ||
games/battlestar/command1.c
251
(testbit(location[position].objects, LAND) && fuel <= 0)) {
games/battlestar/command1.c
252
if (!location[position].flyhere)
games/battlestar/command1.c
256
if (!location[position].down) {
games/battlestar/command1.c
263
position = location[position].down;
games/battlestar/command1.c
266
setbit(location[position].objects, CRASH);
games/battlestar/command1.c
42
testbit(location[position].objects, LAND) ||
games/battlestar/command1.c
51
whichway(location[position]);
games/battlestar/command1.c
79
location = nightfile;
games/battlestar/command1.c
86
location = dayfile;
games/battlestar/command2.c
138
location[position].down = 160;
games/battlestar/command2.c
139
whichway(location[position]);
games/battlestar/command2.c
213
if (testbit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
216
clearbit(location[position].objects, BATHGOD);
games/battlestar/command2.c
217
setbit(location[position].objects, DEADGOD);
games/battlestar/command2.c
221
if (testbit(location[position].objects,
games/battlestar/command2.c
227
clearbit(location[position].objects,
games/battlestar/command2.c
229
setbit(location[position].objects,
games/battlestar/command2.c
239
if (testbit(location[position].objects, TIMER)) {
games/battlestar/command2.c
241
clearbit(location[position].objects, TIMER);
games/battlestar/command2.c
242
setbit(location[position].objects, DEADTIME);
games/battlestar/command2.c
249
if (testbit(location[position].objects, NATIVE)) {
games/battlestar/command2.c
252
clearbit(location[position].objects, NATIVE);
games/battlestar/command2.c
253
setbit(location[position].objects, DEADNATIVE);
games/battlestar/command2.c
260
if (testbit(location[position].objects, MAN)) {
games/battlestar/command2.c
288
(testbit(location[position].objects, wordvalue[wordnumber])
games/battlestar/command2.c
290
testbit(location[position].objects, BATHGOD)))) {
games/battlestar/command2.c
296
if (testbit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
324
setbit(location[ahead].objects, WOODSMAN);
games/battlestar/command2.c
325
setbit(location[ahead].objects, DEADWOOD);
games/battlestar/command2.c
326
setbit(location[ahead].objects, MALLET);
games/battlestar/command2.c
327
setbit(location[back].objects, WOODSMAN);
games/battlestar/command2.c
328
setbit(location[back].objects, DEADWOOD);
games/battlestar/command2.c
329
setbit(location[back].objects, MALLET);
games/battlestar/command2.c
330
setbit(location[left].objects, WOODSMAN);
games/battlestar/command2.c
331
setbit(location[left].objects, DEADWOOD);
games/battlestar/command2.c
332
setbit(location[left].objects, MALLET);
games/battlestar/command2.c
333
setbit(location[right].objects, WOODSMAN);
games/battlestar/command2.c
334
setbit(location[right].objects, DEADWOOD);
games/battlestar/command2.c
335
setbit(location[right].objects, MALLET);
games/battlestar/command2.c
357
setbit(location[position].objects, TALISMAN);
games/battlestar/command2.c
358
setbit(location[position].objects, AMULET);
games/battlestar/command2.c
366
setbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
110
(testbit(location[position].objects, value) ||
games/battlestar/command3.c
116
testbit(location[position].objects, MAID))
games/battlestar/command3.c
119
testbit(location[position].objects,
games/battlestar/command3.c
123
testbit(location[position].objects,
games/battlestar/command3.c
127
testbit(location[position].objects,
games/battlestar/command3.c
131
testbit(location[position].objects,
games/battlestar/command3.c
156
testbit(location[position].objects, value))) {
games/battlestar/command3.c
163
clearbit(location[position].objects, value);
games/battlestar/command3.c
216
if (testbit(location[position].objects, value)) {
games/battlestar/command3.c
217
clearbit(location[position].objects, value);
games/battlestar/command3.c
243
location[189].north = 231;
games/battlestar/command3.c
244
location[231].south = 189;
games/battlestar/command3.c
245
whichway(location[position]);
games/battlestar/command3.c
249
location[30].west = 25;
games/battlestar/command3.c
250
whichway(location[position]);
games/battlestar/command3.c
269
if (testbit(location[position].objects,
games/battlestar/command3.c
278
clearbit(location[position].objects,
games/battlestar/command3.c
280
setbit(location[180].objects, DEADGOD);
games/battlestar/command3.c
285
if (testbit(location[position].objects,
games/battlestar/command3.c
295
clearbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
296
setbit(location[position].objects, DEADGOD);
games/battlestar/command3.c
310
if (testbit(location[position].objects,
games/battlestar/command3.c
317
clearbit(location[position].objects,
games/battlestar/command3.c
319
setbit(location[position].objects,
games/battlestar/command3.c
325
if (testbit(location[position].objects, MAN)) {
games/battlestar/command3.c
335
if (testbit(location[position].objects,
games/battlestar/command3.c
340
clearbit(location[position].objects,
games/battlestar/command3.c
342
setbit(location[position].objects,
games/battlestar/command3.c
44
setbit(location[position].objects, DEADWOOD);
games/battlestar/command3.c
45
setbit(location[position].objects, COMPASS);
games/battlestar/command3.c
46
setbit(location[position].objects, KNIFE);
games/battlestar/command3.c
47
setbit(location[position].objects, MACE);
games/battlestar/command3.c
92
setbit(location[position].objects, n);
games/battlestar/command4.c
133
if (testbit(location[position].objects, AMULET)) {
games/battlestar/command4.c
150
if (testbit(location[position].objects, MEDALION)) {
games/battlestar/command4.c
162
if (testbit(location[position].objects, TALISMAN)) {
games/battlestar/command4.c
170
if (testbit(location[position].objects, BATHGOD) &&
games/battlestar/command4.c
185
clearbit(location[position].objects, BATHGOD);
games/battlestar/command4.c
187
if (!testbit(location[position].objects,
games/battlestar/command4.c
231
deposit = location[position].up *
games/battlestar/command4.c
232
(location[position].access || position == FINAL);
games/battlestar/command4.c
236
deposit = location[position].down;
games/battlestar/command4.c
243
testbit(location[position].objects, value)) {
games/battlestar/command4.c
244
clearbit(location[position].objects, value);
games/battlestar/command4.c
246
setbit(location[deposit].objects,
games/battlestar/command4.c
253
location[deposit].objects[n] =
games/battlestar/command4.c
255
setbit(location[deposit].objects, CHAR);
games/battlestar/command4.c
258
location[position].access = 1;
games/battlestar/command4.c
263
location[189].north = 231;
games/battlestar/command4.c
264
location[231].south = 189;
games/battlestar/command4.c
268
location[30].west = 25;
games/battlestar/command4.c
275
testbit(location[position].objects,
games/battlestar/command4.c
306
testbit(location[position].objects, MAID))
games/battlestar/command4.c
309
testbit(location[position].objects, DEADWOOD))
games/battlestar/command4.c
312
testbit(location[position].objects, DEADGOD))
games/battlestar/command4.c
315
testbit(location[position].objects, DEADTIME))
games/battlestar/command4.c
318
testbit(location[position].objects, DEADNATIVE))
games/battlestar/command4.c
346
setbit(location[position].objects,
games/battlestar/command4.c
359
if (testbit(location[position].objects,
games/battlestar/command4.c
366
} else if (testbit(location[position].objects,
games/battlestar/command4.c
395
wordnumber = take(location[position].objects);
games/battlestar/command5.c
100
testbit(location[position].objects, NORMGOD)) &&
games/battlestar/command5.c
139
setbit(location[position].objects,
games/battlestar/command5.c
151
if (testbit(location[position].objects,
games/battlestar/command5.c
195
if (location[position].down) {
games/battlestar/command5.c
196
position = location[position].down;
games/battlestar/command5.c
214
location[position].objects,
games/battlestar/command5.c
224
setbit(location[position].objects, DEADWOOD);
games/battlestar/command5.c
227
setbit(location[position].objects, HALBERD);
games/battlestar/command5.c
332
if (person && testbit(location[position].objects, person)) {
games/battlestar/command5.c
343
if (result != -1 && (testbit(location[position].objects, obj) ||
games/battlestar/command5.c
345
clearbit(location[position].objects, obj);
games/battlestar/command5.c
395
clearbit(location[position].objects,
games/battlestar/command5.c
42
&& testbit(location[position].objects, BATHGOD)) {
games/battlestar/command5.c
48
if (testbit(location[position].objects,
games/battlestar/command5.c
99
if ((testbit(location[position].objects, BATHGOD) ||
games/battlestar/command6.c
177
if (testbit(location[position].objects, CAR)) {
games/battlestar/command6.c
181
clearbit(location[position].objects, CAR);
games/battlestar/command6.c
182
setbit(location[position].objects, CRASH);
games/battlestar/command6.c
195
if (testbit(location[position].objects, HORSE)) {
games/battlestar/command6.c
200
clearbit(location[position].objects, HORSE);
games/battlestar/command6.c
202
!beenthere[position] || location[position].flyhere)
games/battlestar/command6.c
204
setbit(location[position].objects, HORSE);
games/battlestar/command6.c
205
if (location[position].north)
games/battlestar/command6.c
206
position = location[position].north;
games/battlestar/command6.c
207
else if (location[position].south)
games/battlestar/command6.c
208
position = location[position].south;
games/battlestar/command6.c
209
else if (location[position].east)
games/battlestar/command6.c
210
position = location[position].east;
games/battlestar/command6.c
212
position = location[position].west;
games/battlestar/command6.c
246
if (location[189].north == 231)
games/battlestar/command6.c
252
if (location[30].west == 25)
games/battlestar/command6.c
41
if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) {
games/battlestar/command6.c
43
clearbit(location[position].objects, VIPER);
games/battlestar/command6.c
44
position = location[position].up;
games/battlestar/command6.c
63
if (notes[LAUNCHED] && testbit(location[position].objects, LAND) &&
games/battlestar/command6.c
64
location[position].down) {
games/battlestar/command6.c
66
position = location[position].down;
games/battlestar/command6.c
67
setbit(location[position].objects, VIPER);
games/battlestar/command7.c
210
clearbit(location[position].objects, DARK);
games/battlestar/command7.c
232
moveplayer(location[position].down, AHEAD);
games/battlestar/command7.c
247
setbit(location[position].objects, LASER);
games/battlestar/command7.c
272
clearbit(location[position].objects, enemy);
games/battlestar/cypher.c
116
if (testbit(location[position].objects,
games/battlestar/cypher.c
136
if (testbit(location[position].objects,
games/battlestar/cypher.c
171
wordnumber = take(location[position].objects);
games/battlestar/cypher.c
178
take(location[position].objects);
games/battlestar/cypher.c
209
(testbit(location[position].objects, n) && objsht[n])) {
games/battlestar/cypher.c
265
if (testbit(location[position].objects,
games/battlestar/cypher.c
390
testbit(location[position].objects, LAMPON)
games/battlestar/cypher.c
66
if (location[position].access || wiz || tempwiz) {
games/battlestar/cypher.c
67
if (!location[position].access) {
games/battlestar/cypher.c
71
if (!moveplayer(location[position].up, AHEAD))
games/battlestar/cypher.c
81
if (!moveplayer(location[position].down, AHEAD))
games/battlestar/extern.h
257
extern struct room *location;
games/battlestar/globals.c
235
struct room *location;
games/battlestar/init.c
127
setbit(location[7].objects, WOODSMAN); /* viper room */
games/battlestar/init.c
128
setbit(location[20].objects, WOODSMAN); /* laser " */
games/battlestar/init.c
129
setbit(location[13].objects, DARK); /* amulet " */
games/battlestar/init.c
130
setbit(location[8].objects, ELF); /* closet */
games/battlestar/init.c
48
location = dayfile;
games/battlestar/init.c
61
setbit(location[p->room].objects, p->obj);
games/battlestar/room.c
42
printf("\n\t%s\n", location[position].name);
games/battlestar/room.c
45
for (p = location[position].desc; (c = *p++) != 0;)
games/battlestar/room.c
62
unsigned int *p = location[position].objects;
games/battlestar/save.c
104
tmp = location == dayfile;
games/battlestar/save.c
107
fwrite(location[n].link, sizeof location[n].link, 1, fp);
games/battlestar/save.c
108
fwrite(location[n].objects, sizeof location[n].objects, 1, fp);
games/battlestar/save.c
51
location = tmp ? dayfile : nightfile;
games/battlestar/save.c
53
fread(location[n].link, sizeof location[n].link, 1, fp);
games/battlestar/save.c
54
fread(location[n].objects, sizeof location[n].objects, 1, fp);
lib/libusb/usb.h
252
uint32_t location;
sbin/ifconfig/ifieee80211.c
2168
if ((flags & REQ_INDOOR) && reg->location == 'O') {
sbin/ifconfig/ifieee80211.c
2174
if ((flags & REQ_OUTDOOR) && reg->location == 'I') {
sbin/ifconfig/ifieee80211.c
2393
regdomain.location = d;
sbin/ifconfig/ifieee80211.c
4224
if (reg->location == 'I')
sbin/ifconfig/ifieee80211.c
4226
else if (reg->location == 'O')
stand/lib/cd9660.c
144
cdb2devb(isonum_733(shc->location)),
sys/dev/netif/ath/ath/if_ath.c
6058
__func__, reg->regdomain, reg->country, reg->location,
sys/dev/netif/ath/ath/if_ath.c
6116
ic->ic_regdomain.location = 'I';
sys/dev/netif/ath/ath/if_ath.c
6122
ic->ic_regdomain.location, ic->ic_regdomain.ecm ? " ecm" : "");
sys/dev/raid/ciss/cissreg.h
371
struct ciss_notify_locator location;
sys/dev/raid/hpt27xx/hpt27xx_os_bsd.c
311
void os_check_stack(const char *location, int size){}
sys/dev/raid/hpt27xx/hptintf.h
1327
HPT_U8 location; /* 0 - system */
sys/dev/raid/hpt27xx/hptintf.h
2055
int hpt_get_parameter_list(HPT_U32 location, char *outBuffer, HPT_U32 outBufferSize);
sys/dev/raid/hpt27xx/osm.h
230
void os_check_stack(const char *location, int size);
sys/dev/raid/hptrr/hptintf.h
1182
HPT_U8 location; /* 0 - system */
sys/dev/raid/hptrr/hptintf.h
1875
int hpt_get_parameter_list(HPT_U32 location, char *outBuffer, HPT_U32 outBufferSize);
sys/dev/raid/hptrr/hptrr_os_bsd.c
279
void os_check_stack(const char *location, int size){}
sys/dev/raid/hptrr/osm.h
196
void os_check_stack(const char *location, int size);
sys/dev/sound/pci/hda/hdaa.c
3230
as[i].location = -1;
sys/dev/sound/pci/hda/hdaa.c
3292
if (as[cnt].location == -1) {
sys/dev/sound/pci/hda/hdaa.c
3293
as[cnt].location =
sys/dev/sound/pci/hda/hdaa.c
3295
} else if (as[cnt].location !=
sys/dev/sound/pci/hda/hdaa.c
3297
as[cnt].location = -2;
sys/dev/sound/pci/hda/hdaa.c
6974
loc1 = devinfo->as[pdevinfo->playas].location;
sys/dev/sound/pci/hda/hdaa.c
6976
loc1 = devinfo->as[pdevinfo->recas].location;
sys/dev/sound/pci/hda/hdaa.c
6978
loc2 = devinfo->as[pdevinfo->recas].location;
sys/dev/sound/pci/hda/hdaa.h
164
int location; /* Pins location, if all have the same */
sys/netproto/802_11/_ieee80211.h
431
uint8_t location; /* I (indoor), O (outdoor), other */
sys/netproto/802_11/wlan/ieee80211_regdomain.c
276
ie->cc[2] = (rd->location == 'I' ? 'I' :
sys/netproto/802_11/wlan/ieee80211_regdomain.c
277
rd->location == 'O' ? 'O' : ' ');
sys/netproto/802_11/wlan/ieee80211_regdomain.c
350
if (reg->rd.location != 'I' && reg->rd.location != 'O' &&
sys/netproto/802_11/wlan/ieee80211_regdomain.c
351
reg->rd.location != ' ') {
sys/netproto/802_11/wlan/ieee80211_regdomain.c
353
"%s: invalid location 0x%x\n", __func__, reg->rd.location);
sys/netproto/802_11/wlan/ieee80211_regdomain.c
73
ic->ic_regdomain.location = ' '; /* both */
sys/vfs/isofs/cd9660/cd9660_rrip.c
432
ana->iso_ce_blk = isonum_733(p->location);
sys/vfs/isofs/cd9660/cd9660_rrip.h
137
char location [ISODCL ( 4, 11)];
usr.bin/calendar/basics.c
398
format_location(char *buf, size_t size, const struct location *loc)
usr.bin/calendar/basics.h
99
int format_location(char *buf, size_t size, const struct location *loc);
usr.bin/calendar/calendar.c
138
static void print_datetime(double t, const struct location *loc);
usr.bin/calendar/calendar.c
139
static void print_location(const struct location *loc, bool warn);
usr.bin/calendar/calendar.c
177
struct location loc = { 0 };
usr.bin/calendar/calendar.c
184
Options.location = &loc;
usr.bin/calendar/calendar.c
302
print_datetime(t, Options.location);
usr.bin/calendar/calendar.c
303
print_location(Options.location, !L_flag);
usr.bin/calendar/calendar.c
304
show_moon_info(t, Options.location);
usr.bin/calendar/calendar.c
306
print_datetime(t, Options.location);
usr.bin/calendar/calendar.c
307
print_location(Options.location, !L_flag);
usr.bin/calendar/calendar.c
308
show_sun_info(t, Options.location);
usr.bin/calendar/calendar.c
536
print_datetime(double t, const struct location *loc)
usr.bin/calendar/calendar.c
556
print_location(const struct location *loc, bool warn)
usr.bin/calendar/calendar.h
66
struct location;
usr.bin/calendar/calendar.h
70
struct location *location;
usr.bin/calendar/days.c
203
t += Options.location->zone; /* to standard time */
usr.bin/calendar/days.c
302
t_begin = fixed_from_gregorian(&date) - Options.location->zone;
usr.bin/calendar/days.c
304
t_end = fixed_from_gregorian(&date) - Options.location->zone;
usr.bin/calendar/days.c
305
if (t_end > Options.day_end + 1 - Options.location->zone)
usr.bin/calendar/days.c
306
t_end = Options.day_end + 1 - Options.location->zone;
usr.bin/calendar/days.c
325
t += Options.location->zone; /* to standard time */
usr.bin/calendar/moon.c
623
lunar_altitude_observed(double t, const struct location *loc)
usr.bin/calendar/moon.c
720
moonrise(int rd, const struct location *loc)
usr.bin/calendar/moon.c
768
moonset(int rd, const struct location *loc)
usr.bin/calendar/moon.c
816
show_moon_info(double t, const struct location *loc)
usr.bin/calendar/moon.h
49
double lunar_altitude_observed(double t, const struct location *loc);
usr.bin/calendar/moon.h
57
double moonrise(int rd, const struct location *loc);
usr.bin/calendar/moon.h
58
double moonset(int rd, const struct location *loc);
usr.bin/calendar/moon.h
60
void show_moon_info(double t, const struct location *loc);
usr.bin/calendar/sun.c
314
sunrise(int rd, const struct location *loc)
usr.bin/calendar/sun.c
334
sunset(int rd, const struct location *loc)
usr.bin/calendar/sun.c
366
show_sun_info(double t, const struct location *loc)
usr.bin/calendar/sun.h
53
double sunrise(int rd, const struct location *loc);
usr.bin/calendar/sun.h
54
double sunset(int rd, const struct location *loc);
usr.bin/calendar/sun.h
56
void show_sun_info(double t, const struct location *loc);
usr.sbin/autofs/common.c
164
node_new(struct node *parent, char *key, char *options, char *location,
usr.sbin/autofs/common.c
181
n->n_location = location;
usr.sbin/autofs/common.c
730
*options2 = NULL, *location = NULL;
usr.sbin/autofs/common.c
816
if (options2 != NULL || location != NULL) {
usr.sbin/autofs/common.c
829
if (location != NULL) {
usr.sbin/autofs/common.c
837
if (location != NULL) {
usr.sbin/autofs/common.c
847
location = checked_strdup(yytext + 1);
usr.sbin/autofs/common.c
848
if (location[0] == '\0') {
usr.sbin/autofs/common.c
853
location = checked_strdup(yytext);
usr.sbin/autofs/common.c
863
mountpoint, options2, location);
usr.sbin/autofs/common.c
865
node_new(node, mountpoint, options2, location,
usr.sbin/autofs/common.c
867
mountpoint = options2 = location = NULL;
usr.sbin/autofs/common.c
872
location != NULL) {
usr.sbin/autofs/common.h
96
char *location, const char *config_file, int config_line);
usr.sbin/mptutil/mpt_show.c
217
print_pd(CONFIG_PAGE_RAID_PHYS_DISK_0 *info, int state_len, int location)
usr.sbin/mptutil/mpt_show.c
232
if (!location)
usr.sbin/mptutil/mpt_show.c
238
print_standalone(struct mpt_standalone_disk *disk, int state_len, int location)
usr.sbin/mptutil/mpt_show.c
250
if (!location)