intel_fb_pitch
intel_fb_pitch(fb, 0, intel_state->base.rotation);
plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
plane_state->color_plane[1].stride = intel_fb_pitch(fb, 1, rotation);
plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);