CGSIZE
if (CGSIZE(fs) > fs->fs_bsize) {
fragroundup(fs, CGSIZE(fs));
fragroundup(&sblock, CGSIZE(&sblock));
while (CGSIZE(&sblock) > (uint32_t)sblock.fs_bsize) {
if (CGSIZE(&sblock) > (uint32_t)sblock.fs_bsize) {
while (CGSIZE(&sblock) > (uint32_t)sblock.fs_bsize) {
sblock.fs_cgsize = fragroundup(&sblock, CGSIZE(&sblock));
if (CGSIZE(&sblock) < (unsigned long)sblock.fs_bsize)
if (CGSIZE(&sblock) < (unsigned long)sblock.fs_bsize)
if (CGSIZE(&sblock) == (unsigned long)sblock.fs_bsize)
sblock.fs_cgsize = fragroundup(&sblock, CGSIZE(&sblock));