id_state
inodedep->id_state &= ~DEPCOMPLETE;
if ((inodedep->id_state & IOSTARTED) != 0) {
delay = (inodedep->id_state & DEPCOMPLETE);
(inodedep->id_state & ALLCOMPLETE) ==
if ((inodedep->id_state & DEPCOMPLETE) != 0 ||
if ((inodedep->id_state & IOSTARTED) != 0 &&
inodedep->id_state |= ALLCOMPLETE;
if (inodedep->id_state & ONWORKLIST)
if ((inodedep->id_state & ONWORKLIST) != 0 ||
(inodedep->id_state & ALLCOMPLETE) != ALLCOMPLETE ||
|| (inodedep->id_state & ALLCOMPLETE) == ALLCOMPLETE) {
if ((inodedep->id_state & ALLCOMPLETE) == ALLCOMPLETE)
(inodedep->id_state & ALLCOMPLETE) == ALLCOMPLETE) {
if (inodedep->id_state & IOSTARTED)
inodedep->id_state |= IOSTARTED;
if ((inodedep->id_state & DEPCOMPLETE) == 0) {
inodedep->id_state |= DEPCOMPLETE;
if ((inodedep->id_state & IOSTARTED) == 0)
inodedep->id_state &= ~IOSTARTED;
inodedep->id_state |= COMPLETE;
inodedep->id_state &= ~COMPLETE;
if ((inodedep->id_state & ONWORKLIST) == 0)
if ((inodedep->id_state & DEPCOMPLETE) != 0) {
if ((inodedep->id_state & DEPCOMPLETE) == 0) {
if ((inodedep->id_state & DEPCOMPLETE) == 0) {
inodedep->id_state = ALLCOMPLETE;