getstring
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, 9);
getstring(Databuf, SZ_NAME);
getstring(Databuf, SZ_PASSWORD);
getstring(playerp->p_password, SZ_PASSWORD);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_DATABUF);
getstring(char *cp, int mx)
getstring(Databuf, SZ_DATABUF);
getstring(Player.p_name, SZ_NAME);
getstring(Player.p_password, SZ_PASSWORD);
getstring(Databuf, SZ_PASSWORD);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_DATABUF);
getstring(Databuf, SZ_NAME);
getstring(Databuf, SZ_PASSWORD);
void getstring(char *, int);
static char *getstring(void);
pbstr(getstring());
return getstring();
pbstr(getstring());
pbstr(getstring());
pbstr(getstring());
getstring(device); /* discard */
getstring(count);
getstring(pos);
getstring(count);
getstring(count);
getstring(op);
getstring(count);
getstring(op);
void getstring(char *);
getstring(device);
getstring(mode);