Symbol: getstring
games/phantasia/fight.c
1282
getstring(Databuf, SZ_DATABUF);
games/phantasia/gamesupport.c
200
getstring(Databuf, 9);
games/phantasia/gamesupport.c
208
getstring(Databuf, SZ_NAME);
games/phantasia/gamesupport.c
222
getstring(Databuf, SZ_PASSWORD);
games/phantasia/gamesupport.c
228
getstring(playerp->p_password, SZ_PASSWORD);
games/phantasia/gamesupport.c
65
getstring(Databuf, SZ_DATABUF);
games/phantasia/interplayer.c
790
getstring(Databuf, SZ_DATABUF);
games/phantasia/interplayer.c
885
getstring(Databuf, SZ_DATABUF);
games/phantasia/interplayer.c
915
getstring(Databuf, SZ_DATABUF);
games/phantasia/io.c
121
getstring(Databuf, SZ_DATABUF);
games/phantasia/io.c
37
getstring(char *cp, int mx)
games/phantasia/main.c
384
getstring(Databuf, SZ_DATABUF);
games/phantasia/main.c
397
getstring(Player.p_name, SZ_NAME);
games/phantasia/main.c
418
getstring(Player.p_password, SZ_PASSWORD);
games/phantasia/main.c
420
getstring(Databuf, SZ_PASSWORD);
games/phantasia/main.c
513
getstring(Databuf, SZ_DATABUF);
games/phantasia/main.c
532
getstring(Databuf, SZ_DATABUF);
games/phantasia/main.c
576
getstring(Databuf, SZ_DATABUF);
games/phantasia/main.c
774
getstring(Databuf, SZ_NAME);
games/phantasia/main.c
784
getstring(Databuf, SZ_PASSWORD);
games/phantasia/phantglobs.h
87
void getstring(char *, int);
usr.bin/m4/gnum4.c
197
static char *getstring(void);
usr.bin/m4/gnum4.c
352
pbstr(getstring());
usr.bin/m4/gnum4.c
425
return getstring();
usr.bin/m4/gnum4.c
475
pbstr(getstring());
usr.bin/m4/gnum4.c
596
pbstr(getstring());
usr.bin/m4/gnum4.c
643
pbstr(getstring());
usr.sbin/rmt/rmt.c
106
getstring(device); /* discard */
usr.sbin/rmt/rmt.c
113
getstring(count);
usr.sbin/rmt/rmt.c
114
getstring(pos);
usr.sbin/rmt/rmt.c
122
getstring(count);
usr.sbin/rmt/rmt.c
139
getstring(count);
usr.sbin/rmt/rmt.c
152
getstring(op);
usr.sbin/rmt/rmt.c
153
getstring(count);
usr.sbin/rmt/rmt.c
179
getstring(op);
usr.sbin/rmt/rmt.c
65
void getstring(char *);
usr.sbin/rmt/rmt.c
91
getstring(device);
usr.sbin/rmt/rmt.c
92
getstring(mode);