getpos
coord getpos(int, const char *);
cc = getpos(0, "the monster you want to name");
cc = getpos(1, "the desired position"); /* 1: force valid */
switch (getpos(&row, &col, row > 1, 0,
switch (getpos(&xrow, &xcol, row, col, wwnrow - 1, wwncol - 1))
switch (getpos(&row, &col, minrow, mincol, maxrow, maxcol)) {
switch (getpos(&row1, &col1, w->ww_i.t, w->ww_i.l,
switch (getpos(&row2, &col2, w->ww_i.t, w->ww_i.l,
switch (getpos(&row, &col, w->ww_w.t, w->ww_w.l,
int getpos(int *, int *, int, int, int, int);