Symbol: CANCEL
games/rogue/hit.c
331
if (ch == CANCEL) {
games/rogue/inventory.c
268
while (ch != CANCEL) {
games/rogue/inventory.c
333
ch = CANCEL;
games/rogue/inventory.c
640
if (ch == CANCEL) {
games/rogue/message.c
147
while (((ch = rgetchar()) != '\r') && (ch != '\n') && (ch != CANCEL)) {
games/rogue/message.c
176
if ((ch == CANCEL) || (i == 0) || ((i == 1) && add_blank)) {
games/rogue/move.c
329
if (ch != CANCEL) {
games/rogue/move.c
362
case CANCEL:
games/rogue/pack.c
159
if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
games/rogue/pack.c
282
return(CANCEL);
games/rogue/pack.c
347
if (ch == CANCEL) {
games/rogue/pack.c
397
if (ch == CANCEL) {
games/rogue/pack.c
448
if (ch == CANCEL) {
games/rogue/pack.c
540
return(((*c >= 'a') && (*c <= 'z')) || (*c == CANCEL) || (*c == LIST));
games/rogue/play.c
233
if (ch != CANCEL) {
games/rogue/ring.c
157
} while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') &&
games/rogue/ring.c
76
if ((ch = pack_letter("put on what?", RING)) == CANCEL) {
games/rogue/ring.c
97
} while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') && (ch != '\n') &&
games/rogue/throw.c
71
if (dir == CANCEL) {
games/rogue/throw.c
74
if ((wch = pack_letter("throw what?", WEAPON)) == CANCEL) {
games/rogue/trap.c
191
if (dir == CANCEL) {
games/rogue/use.c
193
if (ch == CANCEL) {
games/rogue/use.c
374
if (ch == CANCEL) {
games/rogue/use.c
402
if (ch == CANCEL) {
games/rogue/use.c
79
if (ch == CANCEL) {
games/rogue/zap.c
74
if (dir == CANCEL) {
games/rogue/zap.c
77
if ((wch = pack_letter("zap with what?", WAND)) == CANCEL) {