games/larn/create.c
12
static void fillroom(char, int);
games/larn/create.c
384
fillroom(OENTRANCE, 0); /* entrance to dungeon */
games/larn/create.c
385
fillroom(ODNDSTORE, 0); /* the DND STORE */
games/larn/create.c
386
fillroom(OSCHOOL, 0); /* college of Larn */
games/larn/create.c
387
fillroom(OBANK, 0); /* 1st national bank of larn */
games/larn/create.c
388
fillroom(OVOLDOWN, 0); /* volcano shaft to temple */
games/larn/create.c
389
fillroom(OHOME, 0); /* the players home & family */
games/larn/create.c
390
fillroom(OTRADEPOST, 0);/* the trading post */
games/larn/create.c
391
fillroom(OLRS, 0); /* the larn revenue service */
games/larn/create.c
395
fillroom(OVOLUP, 0);
games/larn/create.c
399
fillroom(OSTAIRSDOWN, 0);
games/larn/create.c
401
fillroom(OSTAIRSUP, 0);
games/larn/create.c
429
fillroom(OPOTION, newpotion()); /* make a POTION */
games/larn/create.c
431
fillroom(OSCROLL, newscroll()); /* make a SCROLL */
games/larn/create.c
433
fillroom(OGOLDPILE, 12 * rnd(j + 1) + (j << 3) + 10); /* make GOLD */
games/larn/create.c
435
fillroom(OBANK2, 0); /* branch office of the bank */
games/larn/create.c
476
fillroom(what, arg);
games/larn/create.c
483
fillroom(itm, arg);