execute
execute(pp);
void execute(PLAYER *);
execute(getinp("-- Command: ", comlist));
void execute(int);
_pthread_cleanup_pop(int execute)
if (execute) {
int execute = 0, target = U16(*ptr);
execute = ctx->ctx->cs_above;
execute = ctx->ctx->cs_above || ctx->ctx->cs_equal;
execute = 1;
execute = !(ctx->ctx->cs_above || ctx->ctx->cs_equal);
execute = !ctx->ctx->cs_above;
execute = ctx->ctx->cs_equal;
execute = !ctx->ctx->cs_equal;
SDEBUG(" taken: %s\n", execute ? "yes" : "no");
if (execute) {
add_wait_queue(&rq->execute, &exec);
remove_wait_queue(&rq->execute, &exec);
wake_up_all(&request->execute);
init_waitqueue_head(&rq->execute);
wait_queue_head_t execute;
int execute = 0, target = U16(*ptr);
execute = ctx->ctx->cs_above;
execute = ctx->ctx->cs_above || ctx->ctx->cs_equal;
execute = 1;
execute = !(ctx->ctx->cs_above || ctx->ctx->cs_equal);
execute = !ctx->ctx->cs_above;
execute = ctx->ctx->cs_equal;
execute = !ctx->ctx->cs_equal;
ATOM_SDEBUG_PRINT(" taken: %s\n", execute ? "yes" : "no");
if (execute) {
execute:
goto execute;
for (p = plan; p && (p->execute)(p, entry); p = p->next);
exec_f *execute; /* execute function */
exec_f *execute; /* node evaluation function */
p && (state = (p->execute)(p, entry)); p = p->next);
p && (state = (p->execute)(p, entry)); p = p->next);
p && (state = (p->execute)(p, entry)); p = p->next);
p && (state = (p->execute)(p, entry)); p = p->next);
(p->execute)(p, NULL);
new->execute = option->execute;
node->execute = f_expr;
if (expr->execute == f_closeparen)
if (next->execute == f_expr)
if (next->execute == f_not) {
while (node != NULL && node->execute == f_not) {
if (node->execute == f_or)
if (node->execute == f_expr)
if (next->execute == f_expr)
if (next->execute == f_not)
if (next->execute == f_or) {
if (node->execute == f_openparen)
if (next->execute == f_closeparen) {
execute(&linebuf[2], 1);
int execute(char [], int);
if (execute(linebuf, 0))
execute(buf);
execute(buf);
static void execute(char *);
execute (cmd);
execute(buf);
static void execute(char *);