Symbol: distance
games/hunt/hunt/otto.c
113
int distance;
games/hunt/hunt/otto.c
208
if (itemp->distance == -1) {
games/hunt/hunt/otto.c
209
itemp->distance = dist;
games/hunt/hunt/otto.c
223
if (itemp->distance == -1 || (!side
games/hunt/hunt/otto.c
226
itemp->distance = dist;
games/hunt/hunt/otto.c
240
itemp->distance = dist;
games/hunt/hunt/otto.c
253
if (itemp->distance == -1) {
games/hunt/hunt/otto.c
254
itemp->distance = dist;
games/hunt/hunt/otto.c
269
itemp->distance = -1;
games/hunt/hunt/otto.c
290
for (r = row - 1; r > row - itemp->distance; r--)
games/hunt/hunt/otto.c
311
for (r = row + 1; r < row + itemp->distance; r++)
games/hunt/hunt/otto.c
331
for (c = col - 1; c > col - itemp->distance; c--)
games/hunt/hunt/otto.c
351
for (c = col + 1; c < col + itemp->distance; c++)
games/hunt/hunt/otto.c
376
face_and_move_direction(int rel_dir, int distance)
games/hunt/hunt/otto.c
389
if (distance == 0) {
games/hunt/hunt/otto.c
397
while (distance--) {
games/hunt/hunt/otto.c
406
if (distance == 0)
games/hunt/hunt/otto.c
420
} else if (itemp->distance > 1) {
games/hunt/hunt/otto.c
494
if (flbr[i].what == mine && flbr[i].distance < dist) {
games/hunt/hunt/otto.c
496
dist = flbr[i].distance;
games/hunt/hunt/otto.c
503
|| flbr[rel_dir].distance > 1) {
games/hunt/hunt/otto.c
518
if (!(flbr[i].flags & BEEN) || flbr[i].distance <= 1)
games/hunt/hunt/otto.c
525
if (flbr[j].distance <= 1 || flbr[j].flags & DEADEND)
games/larn/movem.c
198
for (tmp = 1; tmp < distance; tmp++) /* only up to 20 squares away */
games/larn/movem.c
211
out: if (tmp < distance) /* did find connectivity */
games/larn/movem.c
26
static int tmp1, tmp2, tmp3, tmp4, distance;
games/larn/movem.c
47
distance = 40; /* depth of intelligent monster movement */
games/larn/movem.c
53
distance = 17; /* depth of intelligent monster movement */
games/phantasia/interplayer.c
867
temp1 = distance(Player.p_x, Enrgyvoid.ev_x, Player.p_y, Enrgyvoid.ev_y);
games/phantasia/macros.h
9
#define CIRCLE(X, Y) floor(distance(X, 0.0, Y, 0.0) / 125.0 + 1)
games/phantasia/main.c
517
else if (distance(Player.p_x, x, Player.p_y, y) > MAXMOVE())
games/phantasia/main.c
579
temp = distance(Player.p_x, x, Player.p_y, y);
games/phantasia/phantglobs.h
78
double distance(double, double, double, double);
games/sail/misc.c
68
result = bb = distance(bow2r - bow1r, bow2c - bow1c);
games/sail/misc.c
74
bs = distance((bow2r - stern1r), (bow2c - stern1c));
games/sail/misc.c
75
sb = distance((bow1r - stern2r), (bow1c - stern2c));
games/sail/misc.c
76
ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
sbin/hammer2/zlib/hammer2_zlib_deflate.h
321
# define _tr_tally_dist(s, distance, length, flush) \
sbin/hammer2/zlib/hammer2_zlib_deflate.h
323
ush dist = (distance); \
sbin/hammer2/zlib/hammer2_zlib_deflate.h
333
# define _tr_tally_dist(s, distance, length, flush) \
sbin/hammer2/zlib/hammer2_zlib_deflate.h
334
flush = _tr_tally(s, distance, length)
sys/bus/u4b/input/wsp.c
1019
sc->distance = 0;
sys/bus/u4b/input/wsp.c
575
int distance; /* the distance of 2 fingers */
sys/bus/u4b/input/wsp.c
962
sc->distance = max(sc->distance, max(
sys/bus/u4b/input/wsp.c
986
if (sc->distance < MAX_DISTANCE && abs(sc->dx_sum) < 5 &&
sys/bus/u4b/template/usb_template.c
559
uint16_t distance;
sys/bus/u4b/template/usb_template.c
567
distance = 0xFFFF;
sys/bus/u4b/template/usb_template.c
627
if (distance > temp) {
sys/bus/u4b/template/usb_template.c
628
distance = temp;
sys/libprop/prop_dictionary.c
878
unsigned int base, idx, distance;
sys/libprop/prop_dictionary.c
885
for (idx = 0, base = 0, distance = pd->pd_count; distance != 0;
sys/libprop/prop_dictionary.c
886
distance >>= 1) {
sys/libprop/prop_dictionary.c
887
idx = base + (distance >> 1);
sys/libprop/prop_dictionary.c
898
distance--;
sys/vfs/hammer2/zlib/hammer2_zlib_deflate.h
321
# define _tr_tally_dist(s, distance, length, flush) \
sys/vfs/hammer2/zlib/hammer2_zlib_deflate.h
323
ush dist = (distance); \
sys/vfs/hammer2/zlib/hammer2_zlib_deflate.h
333
# define _tr_tally_dist(s, distance, length, flush) \
sys/vfs/hammer2/zlib/hammer2_zlib_deflate.h
334
flush = _tr_tally(s, distance, length)
tools/tools/net80211/wesside/wesside/aircrack-ptw-lib.c
171
if (a->distance > b->distance) {
tools/tools/net80211/wesside/wesside/aircrack-ptw-lib.c
173
} else if (a->distance == b->distance) {
tools/tools/net80211/wesside/wesside/aircrack-ptw-lib.c
397
sh[i][j-1].distance = table[i][0].votes - table[i][j].votes;
tools/tools/net80211/wesside/wesside/aircrack-ptw-lib.c
55
int distance;
usr.bin/calendar/moon.c
599
double distance = lunar_distance(t);
usr.bin/calendar/moon.c
601
double sin_pi = 6378140.0 / distance;
usr.sbin/makefs/hammer2/zlib/hammer2_zlib_deflate.h
321
# define _tr_tally_dist(s, distance, length, flush) \
usr.sbin/makefs/hammer2/zlib/hammer2_zlib_deflate.h
323
ush dist = (distance); \
usr.sbin/makefs/hammer2/zlib/hammer2_zlib_deflate.h
333
# define _tr_tally_dist(s, distance, length, flush) \
usr.sbin/makefs/hammer2/zlib/hammer2_zlib_deflate.h
334
flush = _tr_tally(s, distance, length)