deflate_slow
/* 0 */ {0, 0, 0, 0, deflate_slow/*deflate_stored*/}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_slow/*deflate_fast*/}, /* max speed, no lazy matches */
/* 2 */ {4, 5, 16, 8, deflate_slow/*deflate_fast*/},
/* 3 */ {4, 6, 32, 32, deflate_slow/*deflate_fast*/},
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
local block_state deflate_slow(deflate_state *s, int flush);
local block_state deflate_slow OF((deflate_state *s, int flush));
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* maximum compression */
/* 0 */ {0, 0, 0, 0, deflate_slow/*deflate_stored*/}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_slow/*deflate_fast*/}, /* max speed, no lazy matches */
/* 2 */ {4, 5, 16, 8, deflate_slow/*deflate_fast*/},
/* 3 */ {4, 6, 32, 32, deflate_slow/*deflate_fast*/},
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
local block_state deflate_slow(deflate_state *s, int flush);
/* 0 */ {0, 0, 0, 0, deflate_slow/*deflate_stored*/}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_slow/*deflate_fast*/}, /* max speed, no lazy matches */
/* 2 */ {4, 5, 16, 8, deflate_slow/*deflate_fast*/},
/* 3 */ {4, 6, 32, 32, deflate_slow/*deflate_fast*/},
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
local block_state deflate_slow(deflate_state *s, int flush);