dce_aud_destroy
.destroy = dce_aud_destroy,
void dce_aud_destroy(struct audio **audio);
dce_aud_destroy(&pool->base.audios[i]);
dce_aud_destroy(&pool->base.audios[i]);
dce_aud_destroy(&pool->base.audios[i]);
dce_aud_destroy(&pool->base.audios[i]);
dce_aud_destroy(&pool->base.audios[i]);
dce_aud_destroy(&pool->base.audios[i]);