Symbol: clearbit
games/battlestar/command1.c
124
clearbit(location[POOLS].objects, BATHGOD);
games/battlestar/command1.c
181
clearbit(location[DOCK].objects, GIRL);
games/battlestar/command1.c
182
clearbit(location[DOCK].objects, MAN);
games/battlestar/command1.c
185
clearbit(location[GARDEN].objects, GIRLTALK);
games/battlestar/command1.c
186
clearbit(location[GARDEN].objects, LAMPON);
games/battlestar/command1.c
187
clearbit(location[GARDEN].objects, ROPE);
games/battlestar/command1.c
206
clearbit(location[position].objects, CYLON);
games/battlestar/command1.c
85
clearbit(dayfile[p->room].objects, p->obj);
games/battlestar/command2.c
216
clearbit(location[position].objects, BATHGOD);
games/battlestar/command2.c
227
clearbit(location[position].objects,
games/battlestar/command2.c
241
clearbit(location[position].objects, TIMER);
games/battlestar/command2.c
252
clearbit(location[position].objects, NATIVE);
games/battlestar/command2.c
78
clearbit(inven, value);
games/battlestar/command3.c
159
clearbit(inven, value);
games/battlestar/command3.c
163
clearbit(location[position].objects, value);
games/battlestar/command3.c
191
clearbit(inven, POTION);
games/battlestar/command3.c
217
clearbit(location[position].objects, value);
games/battlestar/command3.c
278
clearbit(location[position].objects,
games/battlestar/command3.c
295
clearbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
317
clearbit(location[position].objects,
games/battlestar/command3.c
340
clearbit(location[position].objects,
games/battlestar/command3.c
91
clearbit(inven, n);
games/battlestar/command4.c
185
clearbit(location[position].objects, BATHGOD);
games/battlestar/command4.c
244
clearbit(location[position].objects, value);
games/battlestar/command4.c
334
clearbit(inven, value);
games/battlestar/command4.c
435
clearbit(inven, value);
games/battlestar/command4.c
64
clearbit(from, value);
games/battlestar/command5.c
210
clearbit(inven, n);
games/battlestar/command5.c
345
clearbit(location[position].objects, obj);
games/battlestar/command5.c
395
clearbit(location[position].objects,
games/battlestar/command6.c
181
clearbit(location[position].objects, CAR);
games/battlestar/command6.c
200
clearbit(location[position].objects, HORSE);
games/battlestar/command6.c
43
clearbit(location[position].objects, VIPER);
games/battlestar/command7.c
204
clearbit(inven, AMULET);
games/battlestar/command7.c
208
clearbit(wear, AMULET);
games/battlestar/command7.c
210
clearbit(location[position].objects, DARK);
games/battlestar/command7.c
246
clearbit(inven, LASER);
games/battlestar/command7.c
272
clearbit(location[position].objects, enemy);