amdgpu_connector_edid
if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
} else if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
struct edid *amdgpu_connector_edid(struct drm_connector *connector);
drm_detect_hdmi_monitor(amdgpu_connector_edid(connector)) &&
if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector))) {
else if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector)) &&
else if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector)) &&
else if (drm_detect_hdmi_monitor(amdgpu_connector_edid(connector)) &&
sad_count = drm_edid_to_speaker_allocation(amdgpu_connector_edid(connector), &sadb);
sad_count = drm_edid_to_sad(amdgpu_connector_edid(connector), &sads);
sad_count = drm_edid_to_speaker_allocation(amdgpu_connector_edid(connector), &sadb);
sad_count = drm_edid_to_sad(amdgpu_connector_edid(connector), &sads);
sad_count = drm_edid_to_speaker_allocation(amdgpu_connector_edid(connector), &sadb);
sad_count = drm_edid_to_sad(amdgpu_connector_edid(connector), &sads);