add_buffer_randomness_state
static int add_buffer_randomness_state(struct csprng_state *state,
add_buffer_randomness_state(state,
add_buffer_randomness_state(state,
add_buffer_randomness_state(state,
add_buffer_randomness_state(state, buf, sizeof(buf),
return add_buffer_randomness_state(state, buf, bytes, RAND_SRC_UNKNOWN);
add_buffer_randomness_state(state, buf, bytes, srcid);
add_buffer_randomness_state(state,
add_buffer_randomness_state(state,
add_buffer_randomness_state(state,
add_buffer_randomness_state(state,