Symbol: WHITE
games/gomoku/bdinit.c
102
sp->s_fval[WHITE][0].s = 0x500;
games/gomoku/bdinit.c
106
sp->s_fval[WHITE][1].s = 0x500;
games/gomoku/bdinit.c
110
sp->s_fval[WHITE][0].s = 0x401;
games/gomoku/bdinit.c
115
sp->s_fval[WHITE][3].s = MAXCOMBO;
games/gomoku/bdinit.c
119
sp->s_fval[WHITE][3].s = 0x500;
games/gomoku/bdinit.c
147
sortframes[WHITE] = (struct combostr *)0;
games/gomoku/bdinit.c
73
sp->s_fval[WHITE][1].s = MAXCOMBO;
games/gomoku/bdinit.c
74
sp->s_fval[WHITE][2].s = MAXCOMBO;
games/gomoku/bdinit.c
75
sp->s_fval[WHITE][3].s = MAXCOMBO;
games/gomoku/bdinit.c
81
sp->s_fval[WHITE][1].s = 0x500;
games/gomoku/bdinit.c
82
sp->s_fval[WHITE][2].s = 0x500;
games/gomoku/bdinit.c
83
sp->s_fval[WHITE][3].s = 0x500;
games/gomoku/bdinit.c
89
sp->s_fval[WHITE][1].s = 0x401;
games/gomoku/bdinit.c
90
sp->s_fval[WHITE][2].s = 0x401;
games/gomoku/bdinit.c
91
sp->s_fval[WHITE][3].s = 0x401;
games/gomoku/bdinit.c
98
sp->s_fval[WHITE][0].s = MAXCOMBO;
games/gomoku/bdinit.c
99
sp->s_fval[WHITE][1].s = MAXCOMBO;
games/gomoku/bdisp.c
131
j = strlen(plyr[WHITE]);
games/gomoku/bdisp.c
135
plyr[BLACK], plyr[WHITE]);
games/gomoku/bdisp.c
146
i, plyr[BLACK], j, plyr[WHITE]);
games/gomoku/main.c
141
plyr[BLACK] = plyr[WHITE] = "???";
games/gomoku/main.c
160
color = WHITE;
games/gomoku/main.c
178
color = WHITE;
games/gomoku/main.c
187
input[WHITE] = INPUTF;
games/gomoku/main.c
197
input[WHITE] = USER;
games/gomoku/main.c
202
input[WHITE] = PROGRAM;
games/gomoku/main.c
208
plyr[WHITE] = input[WHITE] == USER ? user : prog;
games/gomoku/main.c
227
input[WHITE] = USER;
games/gomoku/main.c
232
input[WHITE] = PROGRAM;
games/gomoku/main.c
236
plyr[WHITE] = input[WHITE] == USER ? user : prog;
games/gomoku/main.c
395
i = input[1] == 'b' ? BLACK : WHITE;
games/gomoku/main.c
400
board[movelog[movenum - 1]].s_occ = movenum & 1 ? BLACK : WHITE;
games/gomoku/main.c
453
sp->s_combo[WHITE].s, sp->s_level[WHITE],
games/gomoku/main.c
454
sp->s_nforce[WHITE], sp->s_wval, sp->s_flags);
games/gomoku/main.c
459
sp->s_fval[WHITE][0].s, sp->s_fval[WHITE][1].s,
games/gomoku/main.c
460
sp->s_fval[WHITE][2].s, sp->s_fval[WHITE][3].s);
games/gomoku/makemove.c
100
if (sortframes[WHITE] == cbp)
games/gomoku/makemove.c
101
sortframes[WHITE] = cbp->c_next;
games/gomoku/makemove.c
112
cp = &fsp->s_fval[WHITE][r];
games/gomoku/makemove.c
129
fsp->s_fval[WHITE][r].s = MAXCOMBO;
games/gomoku/makemove.c
194
cp = &fsp->s_fval[WHITE][r];
games/gomoku/pickmove.c
103
scanframes(WHITE);
games/gomoku/pickmove.c
113
sp->s_combo[WHITE].c.a == 1)) {
games/gomoku/pickmove.c
117
sp->s_combo[WHITE].s, sp->s_level[WHITE],
games/gomoku/pickmove.c
118
sp->s_nforce[WHITE],
games/gomoku/pickmove.c
125
if (better(sp, sp2, WHITE))
games/gomoku/pickmove.c
134
sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
games/gomoku/pickmove.c
135
sp1->s_nforce[WHITE], sp1->s_wval);
games/gomoku/pickmove.c
138
sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
games/gomoku/pickmove.c
139
sp2->s_nforce[WHITE],
games/gomoku/pickmove.c
153
Tcp = &sp2->s_combo[WHITE];
games/gomoku/pickmove.c
156
Ocp = &sp2->s_combo[WHITE];
games/gomoku/pickmove.c
90
sp->s_combo[WHITE].s = MAXCOMBO + 1;
games/gomoku/pickmove.c
92
sp->s_level[WHITE] = 255;
games/gomoku/pickmove.c
94
sp->s_nforce[WHITE] = 0;
stand/boot/common/interp_parse.c
122
state = WHITE;
stand/boot/common/interp_parse.c
142
case WHITE:
usr.sbin/vnconfig/vnconfig.c
606
while (!EOL(*cp) && WHITE(*cp))
usr.sbin/vnconfig/vnconfig.c
611
while (!EOL(*cp) && !WHITE(*cp))
usr.sbin/vnconfig/vnconfig.c
624
while (!EOL(*cp) && WHITE(*cp))
usr.sbin/vnconfig/vnconfig.c
629
while (!EOL(*cp) && !WHITE(*cp))
usr.sbin/vnconfig/vnconfig.c
640
while (!EOL(*cp) && WHITE(*cp))
usr.sbin/vnconfig/vnconfig.c
645
while (!EOL(*cp) && !WHITE(*cp))