VGLSetSegment
offset = VGLSetSegment(pos + planepos);
offset = VGLSetSegment(pos);
offset = VGLSetSegment(pos);
offset = VGLSetSegment(pos);
offset = VGLSetSegment(pos);
offset = VGLSetSegment(pos);
VGLSetSegment(offset);
VGLSetSegment(offset);
VGLSetSegment(offset);
VGLSetSegment(offset);
return object->Bitmap[VGLSetSegment(y*object->VXsize+x)];
offset = VGLSetSegment(y*VGLAdpInfo.va_line_width + x/8);
VGLSetSegment(offset);
VGLSetSegment(offset);
object->Bitmap[VGLSetSegment(y*object->VXsize+x)]=(color);
offset = VGLSetSegment(y*VGLAdpInfo.va_line_width + x/8);
int VGLSetSegment(unsigned int offset);