S_INBATTLE
Player.p_status = S_INBATTLE;
for (loop = 0; Other.p_status != S_INBATTLE && loop < 30; ++loop) {
if (Other.p_status != S_INBATTLE) {
&& (Other.p_status == S_PLAYING || Other.p_status == S_INBATTLE)
if (Player.p_status == S_INBATTLE || Player.p_status == S_MONSTER) {
case S_INBATTLE: