S_CLOAKED
&& (Other.p_status != S_CLOAKED || Other.p_specialtype != SC_VALAR)) {
} else if (Player.p_status != S_CLOAKED)
|| (Other.p_specialtype == SC_VALAR && Other.p_status == S_CLOAKED)) {
&& (Other.p_status != S_CLOAKED
if (Player.p_status != S_CLOAKED
if (Player.p_status == S_CLOAKED) {
if (Player.p_status != S_PLAYING && Player.p_status != S_CLOAKED) {
if (Player.p_status != S_CLOAKED) {
else if (Player.p_status == S_CLOAKED)
Player.p_status = S_CLOAKED;
case S_CLOAKED: